Part one:
In the quiet of
a small study in the Blake mansion, two people sit talking to
each other. "Daphne, we've known each other for a very long
time." She feels her heart rate quicken. "There's
something I have been meaning to tell you, it's long
overdue..." Freddy slips his hand into the pocket of the
jacket he is wearing, appearing to grasp a small box inside.
"I think I need to say this to........." Freddy is cut
off by a loud clamor as Velma comes bursting into the room with
Shaggy and Scooby in tow. "Ok, guys!" she says,
"We need to find some work! The bill for fixing up the
Mystery Machine was almost Eight Thousand Dollars! Our insurance
doesn't cover it. They said that we are not covered for
paranormal vehicular events! And that's not all, We got a bill
for that restaurant Shaggy and Scooby trashed, Thirty Six Hundred
Dollars!!!" "Wrorry..." Scooby and Shaggy look at
each other in a rather sheepish fashion. Daphne collects her
thoughts and then speaks up. "You know my dad will cover the
expenses. We did make a very good profit on a couple of the cases
we worked on recently." Velma has calmed down. All are now
seated in the study, which has become the unofficial home office
of Mysteries Inc. She speaks up "I know Daphne, but I really
enjoy this work! Mysteries are what make me feel alive! But at
the same time, I want to feel we are succeeding at it from a
business sense." Freddy is about to speak but pauses when he
hears the phone ringing. Mr Blake peeks his head into the room
long enough to say, "Velma, you have a phone call."
With Velma on the phone, Daphne is dying to ask Freddy
what he was about to do earlier, but notices Scooby and Shaggy
staring at them. Everyone is dead quiet, watching the snow fall
outside, with the exception of Velma, who is in the next room.
Velma finishes up the phone call and returns with a somber look
on her face. "Be careful of what you ask for in life!"
she says.
Velma phrases her self
in a series of short thoughts. "My great uncle Ezra passed
away. He was 94. He was also really strange. I was always his
favorite grandniece. I remember him from when I was a baby. A
fuzzy image above me. Then I got glasses. I asked him what all
those things were on his face. He said they were wrinkles."
Daphne notices that Velma is really acting strange, almost
nervous. "Velma, maybe you should sit down for a while and
collect your thoughts. Something is bothering you, I didn't know
the two of you were that close." Velma plops onto the sofa.
She takes her glasses off and rubs her eyes. For a few moments,
the room is quiet. In a calmer voice, she begins to speak.
"No, we were not close. In fact, I have not seen him in many
years and I am not heartbroken by his passing. He had a good long
life, there's just some things about him that you all don't know.
He was an eccentric genius who made a fortune. He loved to test
my mental skills by playing very complicated games with me. My
parents always would say: That's where you get your smarts from!
Anyway, it seams Uncle Ezra is going to play one last game with
me, and that's where all of you fit in." Shaggy and Scooby
look at each other, then Shaggy speaks. "But he's dead! How
can you play a game with a dead person! Zoinks! I don't even want
to know the answer to that one!" Freddy, who has been pretty
quiet, finally speaks. "It's the will! He left you in his
will, but there are some conditions.." Velma puts her
glasses back on. Now looking more like her old self, she
continues. "Very good Freddy! That's exactly it! I stand to
inherit a small fortune, but only after solving one last mystery
of his. Something he worked out before his death. Kind of a test.
But it is not going to be simple, things with him never were. And
It's not going to be danger free. There's about three other
relatives that stand to inherit the money if I fail. People from
a dark side of my family tree, who like him, are very strange!
Oh, and there's one other thing about him you all need to know
before you agree to help me out... He believed he could talk to
the dead and that his mansion was quite haunted!"
"Hauu..Haauu..Haunted?" says Shaggy. "Come on you
guys!" Daphne adds. "We've been doing this for years,
now it's one of our own that needs our help" Freddy jumps up
off of the sofa. "Daphne's right! I say it's all for one and
one for all!" The enthusiasm dies down as everyone notices
that Velma is quite quiet. "What's wrong?" Daphne asks.
Velma is standing in front of the large
window, the lifeless trees of winter behind her. She closes her
eyes partway and speaks, "Well, these people know me. They
know my weaknesses and how to trip me up. Knowing Uncle Ezra,
this test will be tough." She explains. "Well, maybe
you've changed since they knew you. Besides, they don't know us,
and we'll be right by your side!" adds Freddy. Slowly, Velma
begins to smile. "Your right Freddy, And I'm getting some
ideas on how I could use what they knew about me to our
advantage! The formal kickoff for this thing will be tomorrow
night at the office of my uncle's attorney, which is in
Philadelphia. I think I have a little shopping to do before we
head out tomorrow!"
The Mystery Machine
exits the expressway and heads into the heart of Philadelphia.
"Where now?" Freddy asks. "You need to make a
right up at the third light, that will take us into the historic
district." Says Velma. As they head up the side street,
Shaggy asks, "Just how much money do you stand to
inherit?" Velma ponders for a while before answering.
"Humm... Hard to say, I don't know who else may be in the
will, but he was worth almost two million dollars." Shaggy
and Scooby look spellbound, as if pondering how many pizza pies
that would buy. "There it is, Freddy. Pull in after that
next building."
The gang takes the
elevator to the thirteenth floor and walks down the hall to suite
666, the offices of Grimm, Glum, & Grimmer, Attorneys at Law.
Although the building is ultra modern, the door into the suite is
not. It creaks as they open it. "Wow..." Shaggy says,
as they enter the office. Stepping through the door was like
stepping back in time. The office resembled Scrooge's office in
the story A Christmas Carol.
All five took a seat on the antique sofa sitting in front of a
desk, and waited for someone to notice they had entered. After
about five minutes, Velma gets up. "I'm going to go find
someone, this is ridiculous!" She walks toward the back of
the suite and notices a door that is ajar. "Mr Glum? Are you
in there?" An old decrepit figure rotates around in a chair
that is older then him and looks at her. She can feel a chill run
down her spine. "You must be that Dinkley woman. Surprised
you showed up. Well, lets get this over with." With that, he
slowly gets out of his chair. Very slowly.... Velma is somewhat
taken back. "What happened to Grimm and Grimmer? I remember
them from when I was a kid. They were both so funny.." The
old figure standing before her cuts her off. "Dead. Both
dead." He pauses for a second, and then begins to shuffle
towards the doorway. Velma returns to the front office and sits
with the others. "Anybody back there?" Freddy asks.
"Yea, but at his current rate of travel, I calculate he
should get to this desk by, oh, next week!"
Mr Glum takes a seat at the old wooden desk in front
of them. The phone begins to ring. It is an old dial phone, and
the bell is very loud. He ignores it and proceeds to open his
desk draw and remove a file. "In accordance with the will, I
can not reveal the whole document to you. Instead, I am only
giving you this hand written page of instructions." Velma
reaches out to take the page, but he withdraws it. "You must
understand that once you take possession of this page, you have
only Twenty four hours to solve the puzzle." Once again, he
moves the page toward her. This time, Velma reaches out and grabs
it. Mr Glum picks up what looks to be a very old fountain pen,
and dips it into an inkwell on his desk. "It is of record
that you received this page at 7:05 pm..." He continues to
speak as he writes in what looks like an old, leather bound
journal book, but his words trail off until they can not be
heard. "Thank you for your time Mr Glum!" Velma says as
she spins on one heel and heads out of the office. The rest of
the gang follow her. Safely in the hallway, Shaggy says,
"That was creepy!" Velma stops in her tracks. "For
once Shaggy, I agree with you completely! I don't think I could
stand another second in there!" Freddy and Daphne both look
very puzzled, Freddy speaks first. "So what's in the letter?
What's our first step?" Velma, who has been reading the
letter answers, "I don't know the whole story yet, but our
first step is to head to the Jersey shoreline. His mansion is on
a rocky island right off of the coast." Daphne looks even
more puzzled. "Velma, Jersey is all flat sand, how can there
be a rocky island off of the cost?" Velma chuckles, "He
had it built!"
As
the Mystery Machine zips down the backwoods roads of New Jersey,
Velma reads and rereads the letter. "So tell us what it
says!" Daphne pushes. Velma puts the letter down on her lap.
"Not much! Let me read it to you; From the time you receive
this letter, you will have twenty four hours to find it. At the
end of this time, an agent for my attorney will come to the
estate and you must present it to him. Once done, you will be
entitled to all my remaining cash assets. Good luck, Velma, I
know you are capable of completing the task! But beware, your
distant cousins will stop at nothing in their effort to block
your success." Shaggy sits with a totally dumbfounded look
on his face. "What is it?"
he asks. Velma ponders the question. "I don't know.."
she answers. "Well all this talk is making me hungry, right Scoob? So lets take a look at some of the emergency rations I
packed." Shaggy says, as he turns to the two large steamer
trunks in the back of the van. Freddy, who is looking in the rear
view mirror, says, "Those are full of food?! I thought it
was Daphne's wardrobe!" Daphne turns and smacks Freddy on
the shoulder. "Come on! I don't ever take a lot of cloths!
Everything I brought is in those three purple bags in the
corner." Freddy looks back in the mirror and sees three
purple jumbo suitcases stacked in the rear corner of the van, but
decides it is too risky to make a comment. Meanwhile, Scooby has
flipped open the lid of the one case. Built
into the lid is a milkshake mixer and a hotdog grill. Shaggy has
flipped open the other case, it's lid contains a small pizza
oven. "I don't believe it!"Daphne says, "They've
turned the back of the van into a fast food restaurant!"
Velma's attention has finally drifted off of the letter and on to
the commotion occurring in the back of the van. "Mmm, but
those hotdogs and pizzas do smell good cooking!" Freddy
looks back. "I agree Velma, pass me a piece of that pizza
please." As the pizza oven dings, Freddy reaches his hand
back for a piece, when he goes to eat it tho, he notices it is
only a crust! "Hey! What happened to my slice?"
"He hee he he heee!" All three front passengers yell in
unison "Scooby!"
"I think we're almost there." Freddy says as
the van pulls down a long unmarked driveway. After about one half
mile, the roadway turns to a gravel path. "Are you sure
about this Velma?" "Yep! This is it. Soon we will reach
the beach. There is a stone road that takes us through the water
to the mansion." As she is speaking, the pathway leads out
of the woods, across some sand, and to the water's edge. Slowly,
Freddy continues to drive along the path, which is lit only by
the headlights. Water is lapping at the sides of the Mystery
Machine only inches away from the tires. Parts of the drive are
covered over in water. The shoreline disappears behind them as he
continues along the barely visible drive. The darkness and the
water play tricks on their eyes, leaving all five huddled in the
front seat feeling like they could get swept away with one big
wave. Finally, the drive leaves the water and heads up a steep
incline. "He had this island built?" Freddy asks. There
was a cold wet winter wind blowing past them, and all knew that a
snowstorm was soon to hit. The drive twisted and turned up the
hill of rocks until the house came into view. All five gasped at
it's decrepit state. "I hope we can get out of here before
that storm hits. I wouldn't want to drive down this drive if it
were covered with ice!"
As the five of them enter the front
door, Shaggy begins to shake. "This is the most frightening
house I ever entered!" Freddy shakes his head. "Every
house is the most frightening one you ever entered!" Daphne
looks around. In front of her is a long winding staircase, to the
side, a long hall. "Where do we start? We don't know what
we're looking for, how would we know what it was even if we were
holding it?" Velma scratches her chin. "There was
always a pattern to my visits here. Usually, the visit would
begin in the library with Uncle Ezra reading from my favorite
book. Follow me, we'll start in the library." Velma started
down the hall, the rest of the gang followed. Daphne was smiling.
"How cute! I bet it was some old story book. What was it
Velma? Mother Goose? Something by Mark Twain?" Velma has
entered the library and heads directly over to one book. The
walls are full to the ceiling with books, thousands of them. "Here
it is! Advanced Calculus!" she says. "I should have
known!" Daphne says. Velma opens the book and starts
scanning a specific chapter. On the page is written
"Congratulations Velma, your journey has begun!" Velma
chuckles, "It's his handwriting! And look, he got some of
the numbers circled in red!" She takes a paper and pencil
out of her pocket and begins writing down numbers. Shaggy stairs
at what Velma is doing for a while then speaks. "Well, this
looks like it is going to take a while. Scoob and I are going to
go hunt for the kitchen!" Velma, who now has the full page
covered with numbers, breaks for a second. "It's down the
hall to the left, right after the oil paintings of medieval
torture, but before you get to the glass cases with the bones in
them." Even in the dim light, Shaggy looks white
"B..b..bb..bones?" "Yep, but watch out for those
swords, they're real!" Velma adds. Daphne looks at Freddy,
"Maybe we should look for the bedrooms and unpack. Velma
looks really absorbed in this, and right now we are
useless!" "Up the stairs and to the left." Velma
says, without braking her concentration. Freddy and Daphne leave
the room, Velma is alone..... Behind the bookcase, a set of eyes
stair out of the darkness at every move she is making.
As Shaggy and Scooby are walking down the hallway, a
strange groaning noise is heard. "Wrut rus rat?" Shaggy
freezes in his tracks. "I don't know, but it didn't sound
alive!" The two of them turn to look and see a green
luminescent figure floating towards them! "ZOINKS!" In
a bolt, Shaggy takes off running down the hall with Scooby on his
heels. The two both do manage to make the turn into the kitchen,
slamming the door behind them. As they look up, they see the
figure somehow has made it into the room with them and once
again, they bolt! After knocking into enough pots and pans to
wake the dead, they see a hiding place and head into it. Yet
another door slams and they are alone! "Ro Rob?"
"Huh?... oh.. no knob! Uh oh, no doorknob! Well at least we
are safe from green and ghoulish! Where are we.... It's a walk in
refrigerator! What luck!" Shaggy pulls a small flashlight
out of his pocket, and looks around. "And it's fully
stocked!" With the flashlight in his mouth, he begins to
make a Super Shaggy Special Sandwich. "Funny.. I'm feeling a
little lightheaded.. Must be hunger.. Uh oh.. not hunger...
gas!" Shaggy and Scooby plop on top of each other and slide
down to the floor.
Freddy has lugged all three of Daphne's cases up the
stairs and has stowed them in the first bedroom. Panting, he sits
on the bed. "Thanks Freddy!" She sits down beside him.
"Freddy, what was that you were going to talk to me about
the other day?" Freddy looks into her eyes. He feels a
weakness in his knees. She stairs back, waiting for an answer,
but also starts to feel weak.. The two of them fall to the floor
unconscious.
After hours of work, Velma screams,
"That's it!" On the table in front of her lie scraps of
paper covered in numbers and letters. The final sentence that she
deciphered reads "Games in the solarium." Velma is so
excited, she does not see the figure creeping up behind her. A
pair of hands reach from behind and grab her glasses off of her
face. "Hey! Who's that! What are you doing? Give me back my
Glasses! I can't see without them!" A somewhat muffled voice
comes from behind a mask. "That's the whole idea..."
Onward to Part 2 of
Ezra's Treasure!
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